D&D magic item generator
An item with a history, a cost, and a reason someone wants it back.
Set the options and press Generate an item. What comes back is yours to use, change, or throw away — same as everything else in Arcane Atlas.
Where this leads
A generator is the easy part. The hard part is the week after: the NPC you invented on the spot, the name a player wrote down, the promise you made and forgot. Arcane Atlas records your session and turns it into a campaign that remembers all of it — and never changes anything without your approval.
See how that works